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Swelteroid #4264: Swelteroid
Pokémon
#4266: Yellynth Yellynth
File:4265MS.gif
Winteroid
Comet Pokémon
#4265
Type
Rock Ice
Unknown
Ability
Ice Body
Gender ratio
Genderless
Catch rate
3 (0.4%)
Breeding
Egg group
Undiscovered
Hatch time
30840 steps
Height
7'2" 2.2 m
0'0" 0 m
Weight
485 lbs. 220.0 kg
0 lbs. 0 kg
Base experience yield
270
Leveling rate
Slow
EV yield
Total: 3
0
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Blue
Base friendship
0

Winteroid is a Rock/Ice dual type Pokemon.


Pokédex entry

Pokédex entry
It crashed landed into a northern mountain many centuries ago. Anything that touches its tail becomes frozen with no hope of ever thawing out.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common Star Piece
Uncommon Comet Shard
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 90
150 - 197 290 - 384
Attack: 90
85 - 156 166 - 306
Defense: 70
67 - 134 130 - 262
Sp.Atk: 130
121 - 200 238 - 394
Sp.Def: 90
85 - 156 166 - 306
Speed: 130
121 - 200 238 - 394
Total: 600   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic ¼×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic ¼×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic ¼×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic ¼×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic ¼×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic ¼×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Comet Cosmic Special 40 100% 25
1 Rock Tomb Rock Physical 50 90% 10
1 Ice Shard Ice Physical 40 100% 30
1 Harden Normal Status 0 0% 30
5 Sharpen Normal Status 0 0% 30
8 Take Down Normal Physical 90 85% 20
16 Aurora Beam Ice Special 65 100% 20
24 Autotomize Steel Status 0 0% 15
27 Meteor Shower Cosmic Special 25 90% 20
32 AncientPower Rock Special 60 100% 5
40 Cosmic Power Cosmic Status 0 0% 20
48 Ice Beam Ice Special 95 100% 10
56 Meteor Mash Steel Physical 100 85% 10
64 Power Gem Rock Special 80 100% 20
72 Hail Ice Status 0 0% 10
80 Sheer Cold Ice Special 1 30% 5
88 Explosion Normal Physical 250 100% 5
  • Bold indicates a move that gets STAB when used by Winteroid
  • Italic indicates a move that gets STAB only when used by an evolution of Winteroid
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Smack Down Rock Physical 50 100% 15
Facade Normal Physical 70 100% 20
Stone Edge Rock Physical 100 80% 5
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Bulldoze Ground Physical 60 100% 20
Explosion Normal Physical 250 100% 5
Rock Slide Rock Physical 75 90% 10
Reflect Psychic Status 0 0% 20
Trick Room Time Status 0 0% 5
Hyper Beam Normal Special 150 90% 5
Flash Light Status 0 100% 20
Psychic Psychic Special 90 100% 10
Power Gem Rock Special 80 100% 20
Stealth Rock Rock Status 0 0% 20
Double Team Normal Status 0 0% 15
Skill Swap Psychic Status 0 0% 10
Extinguish Water Special 70 100% 10
Blizzard Ice Special 120 70% 5
Recycle Normal Status 0 0% 40
Snow Bank Ice Physical 60 100% 15
Magic Room Magic Status 0 0% 10
Psyshock Psychic Special 80 100% 10
Iron Head Steel Physical 80 100% 15
Icy Wind Ice Special 55 95% 15
Helping Hand Normal Status 0 0% 20
Secret Power Normal Physical 70 100% 20
Earth Power Ground Special 90 100% 10
Meteor Rain Cosmic Special 90 90% 10
Embargo Dark Status 0 100% 15
Protect Normal Status 0 0% 10
Light Screen Light Status 0 0% 30
Rock Tomb Rock Physical 50 90% 10
Psych Up Normal Status 0 0% 10
Rain Dance Water Status 0 0% 5
Sandstorm Rock Status 0 0% 10
Tropical Wave Water Special 80 100% 15
Frustration Normal Physical 1 100% 20
Zen Headbutt Psychic Physical 80 95% 15
Stomping Tantrum Ground Physical 75 100% 10
Gyro Ball Steel Physical 1 100% 5
Safeguard Normal Status 0 0% 25
Rock Polish Rock Status 0 0% 20
Hidden Power Normal Special 1 100% 15
Earthquake Ground Physical 100 100% 10
Vacuum Cut Qmarks Special 1 100% 7
Calm Mind Psychic Status 0 0% 20
Psychic Terrain Psychic Status 0 0% 10
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Ice Beam Ice Special 95 100% 10
Substitute Normal Status 0 0% 10
Charge Beam Electric Special 60 90% 10
Water Pulse Water Special 60 100% 20
Magic Coat Magic Status 0 0% 15
Swagger Normal Status 0 90% 15
Signal Beam Bug Special 75 100% 15
Pain Split Normal Status 0 0% 20
Shadow Ball Ghost Special 80 100% 15
Gravity Cosmic Status 0 0% 5
Grass Knot Grass Special 1 100% 20
Telekinesis Psychic Status 0 0% 15
Toxic Poison Status 0 90% 10
Dream Eater Psychic Special 100 100% 15
Sleep Talk Normal Status 0 0% 10
Acrobatics Flying Physical 55 100% 15
  • Bold indicates a move that gets STAB when used by Winteroid
  • Italic indicates a move that gets STAB only when used by an evolution of Winteroid
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]