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Astrobunny #2576: Astrobunny
Pokémon
#2578: Wood Abomasnow Wood Abomasnow
File:2577MS.gif
Wood Snover
Frost Tree Pokémon
#2577
Type
Wood Ice
Unknown
Ability
Snow Warning
Hidden Abilities
Soundproof
Gender ratio
50% / 50%
Catch rate
120 (15.7%)
Breeding
Egg groups
Monster and Grass
Hatch time
5355 steps
Height
3'3" 1.0 m
0'0" 0 m
Weight
111.3 lbs. 50.5 kg
0 lbs. 0 kg
Base experience yield
67
Leveling rate
Slow
EV yield
Total: 1
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
White
Base friendship
70

Wood Snover is a Wood/Ice dual type Pokemon. It evolves into Wood Abomasnow starting at level 40.

Pokédex entry

Pokédex entry
It lives on snowy mountains. Having had little contact with humans, it is boldly inquisitive.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon NeverMeltIce
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 60
120 - 167 230 - 324
Attack: 62
60 - 125 116 - 245
Defense: 50
49 - 112 94 - 218
Sp.Atk: 62
60 - 125 116 - 245
Sp.Def: 60
58 - 123 112 - 240
Speed: 40
40 - 101 76 - 196
Total: 334   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ¼×
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal ½×
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ¼×
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal ½×
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ¼×
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal ½×
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ¼×
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal ½×
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ¼×
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal ½×
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ¼×
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Powder Snow Ice Special 40 100% 25
1 Leer Normal Status 0 100% 30
1 Shiver Ice Status 0 0% 20
5 Wood Hit Wood Physical 60 100% 20
9 Icy Wind Ice Special 55 95% 15
13 GrassWhistle Grass Status 0 70% 15
17 Swagger Normal Status 0 90% 15
21 Icicle Cleave Ice Physical 70 100% 15
26 Ice Shard Ice Physical 40 100% 30
28 Wood Sword Wood Physical 70 100% 15
31 Ingrain Grass Status 0 0% 20
36 Wood Hammer Grass Physical 120 100% 15
41 Blizzard Ice Special 120 70% 5
46 Sheer Cold Ice Special 1 30% 5
50 Snow Storm Ice Special 60 100% 10
  • Bold indicates a move that gets STAB when used by Wood Snover
  • Italic indicates a move that gets STAB only when used by an evolution of Wood Snover
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Freeze Point Ice Status 0 0% 10
Primal Noise Sound Special 75 95% 10
Mountain Crash Rock Physical 150 100% 5
Avalanche Ice Physical 60 100% 10
Bullet Seed Grass Physical 25 100% 30
Double-Edge Normal Physical 120 100% 15
Growth Normal Status 0 0% 40
Leech Seed Grass Status 0 90% 10
Magical Leaf Grass Special 60 0% 20
Mist Ice Status 0 0% 30
Natural Gift Normal Physical 1 100% 15
Seed Bomb Grass Physical 80 100% 15
Skull Bash Bone Physical 130 100% 15
Stomp Normal Physical 65 100% 20
  • Bold indicates a move that gets STAB when used by Wood Snover
  • Italic indicates a move that gets STAB only when used by an evolution of Wood Snover
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Wood Snover

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Arboreum Wood Status 0 0% 10
Paper Orb Paper Special 80 100% 15
  • Bold indicates a move that gets STAB when used by Wood Snover
  • Italic indicates a move that gets STAB only when used by an evolution of Wood Snover
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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