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This page was last updated to the Final Version.

Coalgate #3601: Coalgate
Pokémon
#3603: Dark Shinx Dark Shinx
3602MS
Yanenvy
Yandere Pokémon
#3602
3602
Type
Fighting Virus
Unknown
Abilities
Moxie or Rivalry
Hidden Abilities
Competitive
Gender ratio
100% female
Catch rate
30 (3.9%)
Breeding
Egg group
Humanlike
Hatch time
5355 steps
Height
5'2" 1.6 m
0'0" 0 m
Weight
90.8 lbs. 41.2 kg
0 lbs. 0 kg
Base experience yield
256
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Blue
Base friendship
70

Yanenvy is a Fighting/Virus dual type Pokemon. It evolves from Kungfloo starting at level 50.

Pokédex entry

Pokédex entry
These pokemon have insane infatuation for their trainers, any other female pokemon are their prey which is mostly Lusfairy evolutions. They cool with Autisma yall

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 95
155 - 202 300 - 394
Attack: 127
118 - 196 233 - 388
Defense: 100
94 - 167 184 - 328
Sp.Atk: 70
67 - 134 130 - 262
Sp.Def: 83
79 - 148 153 - 291
Speed: 94
89 - 160 173 - 315
Total: 569   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic ½×
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic ½×
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic ½×
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic ½×
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic ½×
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic ½×
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Jealousy Heart Special 1 100% 5
1 Heart Blade Heart Physical 70 100% 20
1 Bloodcurdling Blood Special 110 90% 10
1 Duel Fighting Physical 20 90% 20
1 Submission Fighting Physical 90 100% 15
1 Acid Rain Poison Status 0 0% 5
1 Acid Bath Poison Status 0 0% 5
1 Helping Hand Normal Status 0 0% 20
1 Pound Normal Physical 40 100% 35
1 Leer Normal Status 0 100% 30
4 Focus Energy Normal Status 0 0% 30
7 Karate Chop Fighting Physical 50 100% 25
10 Rage Normal Physical 60 100% 20
13 Toxic Poison Status 0 90% 10
15 Epidemic Virus Special 30 90% 15
17 Assurance Dark Physical 55 100% 10
20 Screech Sound Status 0 90% 40
23 Thief Dark Physical 50 100% 10
25 Swagger Normal Status 0 90% 15
28 Revenge Fighting Physical 60 100% 10
33 Thrash Normal Physical 120 100% 10
35 Malaria Virus Physical 80 95% 10
40 Submission Fighting Physical 90 100% 15
44 Stomping Tantrum Ground Physical 75 100% 10
47 Bulk Up Fighting Status 0 0% 20
50 Sacred Sword Fighting Physical 90 100% 20
51 Envious Rage Fighting Physical 90 90% 10
55 Swords Dance Normal Status 0 0% 30
60 Blood Blade Blood Physical 70 100% 15
65 Sword's Edge Steel Physical 100 90% 8
70 Gash Blood Physical 65 100% 10
75 Heartbreak Dark Physical 70 100% 10
80 Aura Sphere Fighting Special 90 0% 20
84 Dual Chop Dragon Physical 40 90% 15
88 Samurai Edge Steel Physical 120 75% 10
92 Body Boost Fighting Status 0 0% 20
97 Madness Fear Physical 120 100% 10
100 Infernal Blade Fire Physical 95 90% 10
  • Bold indicates a move that gets STAB when used by Yanenvy
  • Italic indicates a move that gets STAB only when used by an evolution of Yanenvy
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Yanenvy
  • Italic indicates a move that gets STAB only when used by an evolution of Yanenvy
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 3602 3602b GenderM 3602s 3602sb




Trivia[]

Where the fuck do i find you?

Origin[]

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