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Sunflora #192: Sunflora
Pokémon
#194: Wooper Wooper
193MS
Yanma
Clear Wing Pokémon
#193
193
Type
Bug Flying
Unknown
Abilities
Speed Boost or Compoundeyes
Hidden Abilities
Frisk
Gender ratio
50% / 50%
Catch rate
99 (12.9%)
Breeding
Egg group
Bug
Hatch time
5355 steps
Height
3'11" 1.2 m
0'0" 0 m
Weight
83.8 lbs. 38.0 kg
0 lbs. 0 kg
Base experience yield
78
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Red
Base friendship
70

Yanma is a Bug/Flying dual type Pokemon. It evolves into Yanmega if it knows AncientPower. It evolves into Beta Yanmega while exposed to a(n) Beta Stone.

Pokédex entry

Pokédex entry
It can see 360 degrees without moving its eyes. It is a great flier capable of making sudden stops and turning midair to quickly chase down targeted prey.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Wide Lens
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common Hive BF 1 (Cave),
Uncommon Prehistoric Island Gate (Land),
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 65
125 - 172 240 - 334
Attack: 65
63 - 128 121 - 251
Defense: 45
45 - 106 85 - 207
Sp.Atk: 76
72 - 140 141 - 276
Sp.Def: 45
45 - 106 85 - 207
Speed: 95
90 - 161 175 - 317
Total: 391   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Antenna Tracker Bug Status 0 0% 10
1 Flying Sport Flying Status 0 0% 15
1 Foresight Normal Status 0 0% 40
1 Quick Attack Normal Physical 40 100% 30
3 Tickle Normal Status 0 100% 20
5 Double Team Normal Status 0 0% 15
8 Air Cutter Flying Special 60 95% 25
10 SonicBoom Normal Special 1 90% 20
12 Shock Wave Electric Special 60 0% 20
14 Detect Fighting Status 0 0% 5
16 Pursuit Dark Physical 40 100% 20
18 Silver Wind Bug Special 60 100% 10
20 Supersonic Sound Status 0 55% 20
23 Uproar Normal Special 90 100% 10
25 Flutter Bug Physical 40 0% 15
30 Signal Beam Bug Special 75 100% 15
33 AncientPower Rock Special 60 100% 5
38 Hypnosis Psychic Status 0 60% 20
43 Screech Sound Status 0 90% 40
45 U-turn Bug Physical 70 100% 20
47 Air Slash Flying Special 75 95% 20
50 Bug Buzz Bug Special 90 100% 10
55 Boomburst Normal Special 140 100% 10
76 Bluster Flying Special 1 90% 5
  • Bold indicates a move that gets STAB when used by Yanma
  • Italic indicates a move that gets STAB only when used by an evolution of Yanma
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Swarm Bug Status 0 0% 10
Bluster Flying Special 1 90% 5
Double-Edge Normal Physical 120 100% 15
Faint Attack Dark Physical 60 0% 20
Feint Normal Physical 50 100% 10
Leech Life Bug Physical 75 100% 15
Pursuit Dark Physical 40 100% 20
Reversal Fighting Physical 1 100% 15
Secret Power Normal Physical 70 100% 20
Signal Beam Bug Special 75 100% 15
Silver Wind Bug Special 60 100% 10
Whirlwind Wind Status 0 100% 20
  • Bold indicates a move that gets STAB when used by Yanma
  • Italic indicates a move that gets STAB only when used by an evolution of Yanma
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Yanma

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Facade Normal Physical 70 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
SolarBeam Grass Special 140 100% 10
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Uproar Normal Special 90 100% 10
Flash Light Status 0 100% 20
Tailwind Flying Status 0 0% 30
Psychic Psychic Special 90 100% 10
Leech Life Bug Physical 75 100% 15
Double Team Normal Status 0 0% 15
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Protect Normal Status 0 0% 10
Bug Bite Bug Physical 60 100% 20
Roost Flying Status 0 0% 10
Air Cutter Flying Special 60 95% 25
Frustration Normal Physical 1 100% 20
Hidden Power Normal Special 1 100% 15
Vacuum Cut Qmarks Special 1 100% 7
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Substitute Normal Status 0 0% 10
Swagger Normal Status 0 90% 15
Signal Beam Bug Special 75 100% 15
Steel Wing Steel Physical 70 95% 25
Shadow Ball Ghost Special 80 100% 15
U-turn Bug Physical 70 100% 20
Aerial Ace Flying Physical 60 0% 20
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Giga Drain Grass Special 80 100% 10
Dream Eater Psychic Special 100 100% 15
Steam Ball Steam Special 80 100% 15
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Yanma
  • Italic indicates a move that gets STAB only when used by an evolution of Yanma
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 193 193b GenderM 193s 193sb




Trivia[]

Origin[]

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