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Zenchop #3981: Zenchop
Pokémon
#3983: Zenchamp Zenchamp
File:3982MS.gif
Zenchoke
Zen Pokémon
#3982
Type
Psychic Fighting
Unknown
Ability
Guts
Hidden Abilities
Steadfast
Gender ratio
75% / 25%
Catch rate
96 (12.5%)
Breeding
Egg group
Humanlike
Hatch time
5355 steps
Height
4'11" 1.5 m
0'0" 0 m
Weight
155.4 lbs. 70.5 kg
0 lbs. 0 kg
Base experience yield
142
Leveling rate
Medium Slow
EV yield
Total: 2
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Gray
Base friendship
70

Zenchoke is a Psychic/Fighting dual type Pokemon. It evolves from Zenchop starting at level 28. It evolves into Zenchamp starting at level 46.

Pokédex entry

Pokédex entry
Zenchoke are very knowledgeable. They are well-respected among other psychic type Pokemon.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 80
140 - 187 270 - 364
Attack: 100
94 - 167 184 - 328
Defense: 70
67 - 134 130 - 262
Sp.Atk: 50
49 - 112 94 - 218
Sp.Def: 60
58 - 123 112 - 240
Speed: 45
45 - 106 85 - 207
Total: 405   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre ½×
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre ½×
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre ½×
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre ½×
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre ½×
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre ½×
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Low Kick Fighting Physical 1 100% 20
1 Leer Normal Status 0 100% 30
7 Focus Energy Normal Status 0 0% 30
10 Psybeam Psychic Special 65 100% 20
14 Seismic Toss Fighting Physical 1 100% 20
17 Foresight Normal Status 0 0% 40
21 Revenge Fighting Physical 60 100% 10
25 Body Boost Fighting Status 0 0% 20
31 Zen Headbutt Psychic Physical 80 95% 15
37 Cross Chop Fighting Physical 100 80% 5
40 Dual Chop Dragon Physical 40 90% 15
45 Concussion Psychic Physical 100 50% 5
50 DynamicPunch Fighting Physical 100 50% 5
  • Bold indicates a move that gets STAB when used by Zenchoke
  • Italic indicates a move that gets STAB only when used by an evolution of Zenchoke
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Zenchoke
  • Italic indicates a move that gets STAB only when used by an evolution of Zenchoke
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
File:3982s.png File:3982sb.png




Trivia[]

Origin[]

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