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This page was last updated to the Final Version.

Willost #968: Willost
Pokémon
#970: Godzillus Godzillus
File:969MS.gif
Zilly
Mutation Pokémon
#969
Type
Dragon
Unknown
Abilities
Intimidate or Regenerator
Hidden Abilities
Flare Boost
Gender ratio
50% / 50%
Catch rate
190 (24.8%)
Breeding
Egg groups
Monster and Dragon
Hatch time
9180 steps
Height
6'6" 2.0 m
0'0" 0 m
Weight
132.3 lbs. 60.0 kg
0 lbs. 0 kg
Base experience yield
151
Leveling rate
Slow
EV yield
Total: 2
0
HP
0
Atk
2
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Gray
Base friendship
35

Zilly is a Dragon-type Pokemon. It evolves into Godzillus when leveled up in area number 250. It evolves into Godzillus when leveled up in area number 251. It evolves into Godzillus when leveled up in area number 255. It evolves into Godzillus when leveled up in area number 700. It evolves into Godzillus when leveled up in area number 701.

Pokédex entry

Pokédex entry
Their bodies are extremely susceptible to mutation. Contact with nuclear energy may make their bodies volatile.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare Life Orb
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common Nuclear Forest 1 (Land),
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 67
127 - 174 244 - 338
Attack: 74
71 - 138 137 - 271
Defense: 70
67 - 134 130 - 262
Sp.Atk: 80
76 - 145 148 - 284
Sp.Def: 75
72 - 139 139 - 273
Speed: 65
63 - 128 121 - 251
Total: 431   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Rage Normal Physical 60 100% 20
1 Tail Whip Normal Status 0 100% 30
4 Mud-Slap Ground Special 20 100% 10
9 Dragon Rage Dragon Special 1 100% 10
13 Growth Normal Status 0 0% 40
19 Caustic Breath Nuclear Special 40 100% 20
21 Poison Tail Poison Physical 60 100% 25
25 DragonBreath Dragon Special 60 100% 20
28 Roar Sound Status 0 100% 20
33 Hyper Voice Normal Special 90 100% 10
37 Flamethrower Fire Special 95 100% 15
40 Dragon Claw Dragon Physical 80 100% 15
44 Nuclear Pulse Nuclear Special 80 100% 15
49 Thrash Normal Physical 120 100% 10
53 Toxic Poison Status 0 90% 10
56 Outrage Dragon Physical 120 100% 15
60 Atomic Rush Nuclear Physical 110 90% 20
66 ATOMICBREATH Nuclear Special 125 90% 5
69 Dragon Dance Dragon Status 0 0% 20
69 Overdrive Electric Status 0 0% 20
75 Atom Bomb Nuclear Special 125 95% 10
80 Reactor Nuclear Status 0 0% 15
90 Giga Impact Normal Physical 150 90% 5
100 Gamma Ray Nuclear Special 150 90% 5
  • Bold indicates a move that gets STAB when used by Zilly
  • Italic indicates a move that gets STAB only when used by an evolution of Zilly
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Nadir Mutation Nuclear Status 0 0% 10
Uprising Dragon Physical 1 100% 10
Flare Blitz Fire Physical 120 100% 15
Kings Shield Steel Status 0 0% 10
Heat Wave Fire Special 100 90% 10
Acid Armor Poison Status 0 0% 40
Tri Attack Normal Special 80 100% 10
Eruption Fire Special 150 100% 5
Giant Shadow Ghost Physical 120 50% 5
Tsunami Water Special 85 85% 5
Belly Flop Water Physical 1 100% 10
  • Bold indicates a move that gets STAB when used by Zilly
  • Italic indicates a move that gets STAB only when used by an evolution of Zilly
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Zilly

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Flash Cannon Steel Special 90 100% 15
Poison Jab Poison Physical 80 100% 20
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
False Swipe Normal Physical 40 100% 40
Bulldoze Ground Physical 60 100% 20
Role Play Psychic Status 0 0% 10
SolarBeam Grass Special 140 100% 10
Attract Heart Status 0 100% 15
Thunder Wave Electric Status 0 100% 20
Explosion Normal Physical 250 100% 5
Rock Slide Rock Physical 75 90% 10
Fling Dark Physical 1 100% 10
Hyper Beam Normal Special 150 90% 5
Uproar Normal Special 90 100% 10
Hyper Voice Normal Special 90 100% 10
Focus Blast Fighting Special 120 70% 5
Flash Light Status 0 100% 20
Volt Switch Electric Special 70 100% 20
Power Gem Rock Special 80 100% 20
Synthesis Grass Status 0 0% 5
Surf Water Special 95 100% 15
Energy Ball Grass Special 80 100% 10
Superpower Fighting Physical 120 100% 5
Double Team Normal Status 0 0% 15
Dig Ground Physical 100 100% 10
Sludge Wave Poison Special 95 100% 10
Incinerate Fire Special 60 100% 15
Iron Head Steel Physical 80 100% 15
Retaliate Normal Physical 75 100% 5
Draco Meteor Dragon Special 140 90% 5
Helping Hand Normal Status 0 0% 20
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Cake Walk Food Status 0 0% 5
Snarl Dark Special 60 95% 15
Gastro Acid Poison Status 0 100% 10
Earth Power Ground Special 90 100% 10
Endeavor Normal Physical 1 100% 5
Capsize Water Physical 65 100% 20
Embargo Dark Status 0 100% 15
Protect Normal Status 0 0% 10
Mimic Normal Status 0 0% 10
Covet Normal Physical 60 100% 40
Echoed Voice Sound Special 40 100% 15
Iron Defense Steel Status 0 0% 15
Brick Break Fighting Physical 75 100% 15
Block Normal Status 0 0% 20
Rock Tomb Rock Physical 50 90% 10
Rubber Ray Rubber Special 120 90% 5
Dragon Claw Dragon Physical 80 100% 15
Dragon Pulse Dragon Special 90 100% 10
Rain Dance Water Status 0 0% 5
Roar Sound Status 0 100% 20
Sandstorm Rock Status 0 0% 10
Frustration Normal Physical 1 100% 20
Zen Headbutt Psychic Physical 80 95% 15
Stomping Tantrum Ground Physical 75 100% 10
Low Sweep Fighting Physical 60 100% 20
Wild Charge Electric Physical 100 100% 15
Safeguard Normal Status 0 0% 25
Fire Blast Fire Special 120 85% 5
Pay Day Normal Physical 60 100% 20
Outrage Dragon Physical 120 100% 15
Thunder Electric Special 120 70% 10
Brutal Swing Dark Physical 60 100% 25
Heat Wave Fire Special 100 90% 10
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Hone Claws Dark Status 0 0% 15
Earthquake Ground Physical 100 100% 10
Dive Water Physical 100 100% 10
Waterfall Water Physical 85 95% 15
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Gunk Shot Poison Physical 120 70% 5
Super Fang Normal Physical 1 90% 10
Swords Dance Normal Status 0 0% 30
Shock Wave Electric Special 60 0% 20
Dual Chop Dragon Physical 40 90% 15
Sludge Bomb Poison Special 90 100% 10
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Last Resort Normal Physical 140 100% 5
Ice Beam Ice Special 95 100% 10
Substitute Normal Status 0 0% 10
Nuclear Pulse Nuclear Special 80 100% 15
Charge Beam Electric Special 60 90% 10
Water Pulse Water Special 60 100% 20
Magic Coat Magic Status 0 0% 15
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Signal Beam Bug Special 75 100% 15
Dragon Tail Dragon Physical 60 90% 10
Shadow Ball Ghost Special 80 100% 15
Techno Ray Tech Special 120 80% 5
Iron Tail Steel Physical 100 80% 15
Venoshock Poison Special 65 100% 10
Flame Charge Fire Physical 50 100% 20
Payback Dark Physical 50 100% 10
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Work Up Normal Status 0 0% 30
Thunderbolt Electric Special 95 100% 15
Shadow Claw Ghost Physical 70 100% 15
Overheat Fire Special 140 90% 5
Sleep Talk Normal Status 0 0% 10
Flamethrower Fire Special 95 100% 15
  • Bold indicates a move that gets STAB when used by Zilly
  • Italic indicates a move that gets STAB only when used by an evolution of Zilly
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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