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This page was created by a bot and is up to date with the Final Version. Effects of the move may be from an earlier version or missing.

Zombie Bind
Battles
Type  Zombie
Category  Physical
PP  20 (max. 32)
Power  60
Accuracy  90%
Priority  0
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat or Magic Bounce
  • Not affected by Snatch
  • Affected by Mirror Move
  • Affected by King's Rock
Target
Foe Foe
Self Ally
May affect anyone but the user
Availability
  • Not a TM, HM or Move Tutor move.

Description

Description
Things such as long bodies or tentacles are used to bind and squeeze the foe for four to five turns.

Effect

this move has the following additional effects: Multi-turn attack, trapping move. If this attack is successful, the effect begins. This effect lasts for 5 or 6 rounds (including the current round). During this effect:
The target cannot switch out or flee. At the end of each round (except the last one), the target loses 1/16 of its total HP.
This effect ends if either the user or the target is switched out. The effect is not reset if this or another trapping move is used against the target during the effect.
Gen 6+: End-of-round damage is 1/8 of total HP instead.

Pokémon that learn Zombie Bind

Level Up

Note: Due to memory issues, results are limited to 50.

# Pokémon Type Level
1683File:1683MS.gifJombeyZombieDark26
2205File:2205MS.gifNobotileZombieCosmic24
4311File:4311MS.gifCorottleGrassZombie23
45414541MSScorpionZombieFire1
  • Bold indicates a Pokémon gains STAB from this move.
  • Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

Breeding

Note: Due to memory issues, results are limited to 50.

# Pokémon Egg Group
  • Bold indicates a Pokémon gains STAB from this move.
  • Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
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