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Magbru #1679: Magbru
Pokémon
#1681: Charund Charund
File:1680MS.gif
Zombry
Biter Pokémon
#1680
Type
Zombie
Unknown
Abilities
Stench or Poison Touch
Hidden Abilities
Insomnia
Gender ratio
75% / 25%
Catch rate
135 (17.6%)
Breeding
Egg group
Humanlike
Hatch time
6630 steps
Height
2'3" 0.7 m
0'0" 0 m
Weight
46.3 lbs. 21.0 kg
0 lbs. 0 kg
Base experience yield
52
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Purple
Base friendship
70

Zombry is a Zombie-type Pokemon. It evolves into Charund if its attack is greater than its defense, starting at level 24. It evolves into Spiombie if its attack is lower than its defense, starting at level 24. It evolves into Jombey if its attack is equal to its defense, starting at level 24.

Pokédex entry

Pokédex entry
Zombry walks around biting on things to test its teeth.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 35
95 - 142 180 - 274
Attack: 50
49 - 112 94 - 218
Defense: 50
49 - 112 94 - 218
Sp.Atk: 30
31 - 90 58 - 174
Sp.Def: 35
36 - 95 67 - 185
Speed: 45
45 - 106 85 - 207
Total: 245   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus ½×
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus ½×
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus ½×
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus ½×
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus ½×
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus ½×
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Scratch Normal Physical 40 100% 35
1 Growl Sound Status 0 100% 40
7 Screech Sound Status 0 90% 40
12 Bite Dark Physical 60 100% 25
18 Take Down Normal Physical 90 85% 20
22 Rot Fangs Zombie Physical 65 95% 15
24 Zombie Bite Zombie Physical 60 100% 20
31 Shadow Punch Ghost Physical 65 0% 20
35 Crunch Dark Physical 80 100% 15
37 Infect Zombie Status 0 0% 20
40 Night Slash Dark Physical 70 100% 15
45 Zombie Horde Zombie Physical 25 90% 10
52 Necromancy Ghost Special 1 100% 10
60 Double-Edge Normal Physical 120 100% 15
  • Bold indicates a move that gets STAB when used by Zombry
  • Italic indicates a move that gets STAB only when used by an evolution of Zombry
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Wither Breath Zombie Special 70 90% 10
Corpse Wave Zombie Special 80 90% 10
Zombie Spread Zombie Status 0 0% 10
Zombie Virus Virus Special 85 90% 10
Endure Normal Status 0 0% 10
Feint Normal Physical 50 100% 10
Helping Hand Normal Status 0 0% 20
Pursuit Dark Physical 40 100% 20
  • Bold indicates a move that gets STAB when used by Zombry
  • Italic indicates a move that gets STAB only when used by an evolution of Zombry
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Zombry

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Zombry
  • Italic indicates a move that gets STAB only when used by an evolution of Zombry
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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