This page was last updated to the Final Version.
Zombry is a Zombie -type Pokemon.
It evolves into Charund if its attack is greater than its defense, starting at level 24. It evolves into Spiombie if its attack is lower than its defense, starting at level 24. It evolves into Jombey if its attack is equal to its defense, starting at level 24.
Pokédex entry
Pokédex entry
Zombry walks around biting on things to test its teeth.
Held items
Held item(s)
None
This Pokémon cannot be found holding an item.
Game locations
Availability
None
This Pokémon cannot be found in the wild.
All species are also available through Wonder Trade and Randomizer .
Base stats
Stat
Range
At Lv. 50
At Lv. 100
95 - 142
180 - 274
49 - 112
94 - 218
49 - 112
94 - 218
31 - 90
58 - 174
36 - 95
67 - 185
45 - 106
85 - 207
Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable .
Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Type effectiveness
Under normal battle conditions, this Pokémon is:
By leveling up
Bold indicates a move that gets STAB when used by Zombry
Italic indicates a move that gets STAB only when used by an evolution of Zombry
An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
By Breeding
Bold indicates a move that gets STAB when used by Zombry
Italic indicates a move that gets STAB only when used by an evolution of Zombry
An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
Moves marked with an asterisk (*) must be chain bred onto Zombry
By TM
TM
Move
Type
Cat.
Pwr.
Acc.
PP
Bold indicates a move that gets STAB when used by Zombry
Italic indicates a move that gets STAB only when used by an evolution of Zombry
An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
Sprites
Trivia [ ]
Origin [ ]